Video by Linux Tex via YouTube

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TLAC (Tuncor’s Local Anti-Cheat) is a brand new open-source, user-space anti-cheat built specifically for Linux — and it’s trying to fix the one problem still keeping Linux gamers out of multiplayer: anti-cheat trust.
TLAC Github:
https://github.com/TuncorReUnion/TLAC-MODERN-LOCAL-ANTI-CHEAT-REUNIONED
Games like Valorant, Fortnite, and Apex Legends run great on Linux thanks to Proton and the Steam Deck, but kernel-level anti-cheat systems like Riot Vanguard, BattlEye, and Easy Anti-Cheat (EAC) still refuse to trust Linux machines. In this video, we break down why Linux gaming’s biggest problem was never performance — it was trust — and how solo developer Tuncor is trying to solve it with TLAC.
In this video we cover:
– Why Valorant, Fortnite, and Apex Legends still block Linux players
– How kernel-level anti-cheat (Vanguard, BattlEye, EAC) compares to user-space anti-cheat
– What TLAC actually does — memory scanning, signature detection, HWID bans, and eBPF integrity checks
– The real reason major publishers won’t support Linux gaming (hint: it’s not technical)
– Whether an open-source, privacy-respecting anti-cheat can actually succeed against the giants
If you’re a Linux gamer tired of being locked out of competitive multiplayer, or you’re just curious about the future of Linux anti-cheat and open-source security, this one’s for you.
If you enjoyed this video, like, subscribe, and let me know in the comments — do you think open-source anti-cheat can finally crack multiplayer gaming on Linux?
#Linux #LinuxGaming #TLAC #AntiCheat #Proton #SteamDeck #OpenSource #Valorant #Fortnite #ApexLegends #LinuxTex