A Deteção De Ceyda Sobre Os Homens – Força de Mulher Episodio 24

“Força de Mulher” é a história de uma mãe, Bahar, que carrega com entusiasmo o peso e o amor dos seus dois filhos na sua vida, que consegue fazê-los rir na pobreza e na luta pela vida e proteger-se contra as dificuldades da vida. . Abandonada pela mãe aos oito anos, Bahar perdeu mais tarde a avó e o pai, e conheceu Sarp, por quem estava perdidamente apaixonada, nos dias em que pensava que estava sozinha na vida. No entanto, Sarp, que morreu inesperadamente após um casamento feliz e dois filhos, tornou-se uma dívida e uma ligação de Bahar com o passado. Ele revive suas memórias e experiências com ela todos os dias e fechou seu coração para outra pessoa.

Atores: Özge Özpirinçci, Caner Cindoruk, Seray Kaya, Feyyaz Duman, Gökçe Eyüboğlu, Bennu Yıldırımlar, Ece Özdikici, Ahu Yağtu, Şerif Erol, Kübra Süzgün, Ali Semi Sefil.

MARCAÇÃO
Produção: MEDYAPIM
Diretor: Merve Girgin Aytekin
Roteiro: Hande Altaylı

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במדריך זה, אני מראה לכם איזה הרשאות ליוזרים וורדפרס נותנת לנו בהתחלה לכל אתר.

להרשמה למערכת לקידום אתרים:
https://say-v.com/

הצטרפו עכשיו לקהילה של בוני ומקדמי האתרים הטובים בישראל בחינם לגמרי:
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OpenSSH introduces options to penalize undesirable behavior

In a recent commit, Damien Miller (djm@) introduced the new sshd(8) configurations options, PerSourcePenalties and PerSourcePenaltyExemptList, to provide a built in facility in sshd(8) itself to penalize undesirable behavior, and to shield specific clients from penalty, respectively.

The commit message reads,

List:       openbsd-cvs
Subject:    CVS: cvs.openbsd.org: src
From:       Damien Miller <djm () cvs ! openbsd ! org>
Date:       2024-06-06 17:15:26

CVSROOT:	/cvs
Module name:	src
Changes by:	djm@cvs.openbsd.org	2024/06/06 11:15:26

Modified files:
	usr.bin/ssh    : misc.c misc.h monitor.c monitor_wrap.c 
	                 servconf.c servconf.h srclimit.c srclimit.h 
	                 sshd-session.c sshd.c sshd_config.5 

Log message:
Add a facility to sshd(8) to penalise particular problematic client
behaviours, controlled by two new sshd_config(5) options:
PerSourcePenalties and PerSourcePenaltyExemptList.

Read more…

Python 3.12.4 released

I’m pleased to announce the release of Python 3.12.4:

https://www.python.org/downloads/release/python-3124/

 

This is the third maintenance release of Python 3.12

Python 3.12 is the newest major release of the Python programming
language, and it contains many new features and optimizations. 3.12.4 is
the latest maintenance release, containing more than 250 bugfixes,
build improvements and documentation changes since 3.12.3.

 

Major new features of the 3.12 series, compared to 3.11

 

New features

Type annotations

Deprecations

  • The deprecated wstr and wstr_length members of the C implementation of unicode objects were removed, per PEP 623.
  • In the unittest module, a number of long deprecated methods and classes were removed. (They had been deprecated since Python 3.1 or 3.2).
  • The deprecated smtpd and distutils modules have been removed (see PEP 594 and PEP 632. The setuptools package continues to provide the distutils module.
  • A number of other old, broken and deprecated functions, classes and methods have been removed.
  • Invalid backslash escape sequences in strings now warn with SyntaxWarning instead of DeprecationWarning, making them more visible. (They will become syntax errors in the future.)
  • The internal representation of integers has changed in preparation
    for performance enhancements. (This should not affect most users as it
    is an internal detail, but it may cause problems for Cython-generated
    code.)

For more details on the changes to Python 3.12, see What’s new in Python 3.12.

 

More resources

 

Enjoy the new releases

Thanks to all of the many volunteers who help make Python Development
and these releases possible! Please consider supporting our efforts by
volunteering yourself or through organization contributions to the
Python Software Foundation.

Your release team,
Thomas Wouters
Łukasz Langa
Ned Deily
Steve Dower 

www-zh-cn @ Savannah: copyright notices in www.gnu.org translations

Dear Translators:

Recently, the Licensing and Compliance Lab provided guidelines

for writing copyright notices in www.gnu.org translations:

https://www.gnu.org/s/trans-coord/w/Copyright-Notices.html

Please take them into account.

After received 2 translators‘ feedback plus my thought, I would put the following as advice for new translations:

1. add your name in the copyright notices in the translation if you think your contribution is enough for an article, like

Copyright &copy; 2024 Free Software Foundation, Inc.<br></br>

Copyright &copy; 2024 XIE Wensheng (translation)<

2. or optionally add your name in the TRANSLATOR’S CREDITS part as we always do.

<b>翻译</b>:李凡希,2010。<br></br>

<b>翻译团队</b>:<a rel=”team” href=”https://savannah.gnu.org/projects/www-zh-cn/“>&lt;CTT&gt;</a>,2017-2024。<

best regards,

wxie

How Chrome achieved the highest score ever on Speedometer 3

How Chrome achieved the highest score ever on Speedometer 3



Today’s The Fast and the Curious post explores how Chrome achieved the highest score on the new Speedometer 3.0, an upgraded browser benchmarking tool to optimize the performance of Web applications. Try out Chrome today! 

Speedometer 3.0 is a recently published benchmark for measuring browser performance that was created as an industry collaboration between companies like Google, Apple, Mozilla, Intel, and Microsoft. This benchmark helped us identify areas in which we could optimize Chrome to deliver a faster browser experience to all our users.

Here’s a closer look at how we further optimized Chrome to achieve the highest score ever Speedometer 3, by carefully tracking its recent performance over time as the updated benchmark was being developed. Since the inception of Speedometer 3 in May 2022, we’ve driven a 72% increase in Chrome’s Speedometer score – translating into performance gains for our users:

Optimizing workloads

By looking at the workloads in Speedometer and in which functions Chrome was spending the most time, we were able to make targeted optimizations to those functions that each drove an increase in Chrome’s score. For example, the SpaceSplitString function is used heavily to turn space-separated strings such as those in “class=’foo bar’ ” into a list representation. In this function we removed some unnecessary bound checks. When we detect that there are duplicated stylesheets, we dedupe them and reference a single stylesheet instance. We made an optimization to reduce the cost of drawing paths and arcs by tuning memory allocations. When creating form editors we detected some unnecessary processing that occurs when form elements are created. Within querySelector, we were able to detect what selector was commonly used and create a hot-path for that.

We previously shared how we optimized innerHTML using specialized fast paths for parsing, an implementation that also made its way into WebKit. Some workloads in Speedometer 3 use DOMParser so we extended the same optimization for another 1% gain.

We worked with the Harfbuzz maintainer to also optimize how Chrome renders AAT fonts such as those used by Apple Mac OS system fonts. Text starts as a processed stream of unicode characters that is then transformed into a glyph stream that is then run through a state machine defined in the AAT font. The optimization allows us to determine more quickly whether glyphs actually participate in the rules for the state machine, leading to speed-ups when processing text using AAT.

Picking the right code to focus on

An important strategy for achieving high performance is tiering up code, which is picking the right code to further optimize within the engine. Intel contributed profile guided tiering to V8 that remembers tiering decisions from the past such that if a function was stably tiered up in the past, we eagerly tier it up on future runs.

Improving garbage collection

Another area of changes that drove around 3% progression on Speedometer 3 was improvements around garbage collection. V8’s garbage collector has a long history of making use of renderer idle time to avoid interfering with actual application code. The recent changes follow this spirit by extending existing mechanisms to prefer garbage collection in idle time on otherwise very active renderers where possible. Specifically, DOM finalization code that is run on reclaiming objects is now also run in idle time. Previously, such operations would compete with regular application code over CPU resources. In addition, V8 now supports a much more compact layout for objects that wrap DOM elements, i.e., all objects that are exposed to JavaScript frameworks. The compact layout reduces memory pressure and results in less time spent on garbage collection.

Posted by Thomas Nattestad, Chrome Product Manager