Skip to content
Menu
Open World News Open World News
  • Privacy Policy
Open World News Open World News

Category: News

Jolie: the service-oriented programming language

Posted on May 8, 2024 by Michael G
Jolie crystallises the programming concepts of service-oriented computing as linguistic constructs. The basic building blocks of software are not objects or functions, but rather services that can be relocated and replicated as needed. A composition of services is a service. ↫ Jolie website Jolie is open source and available on GitHub.

(Android) Blue Reflection Sun – 129 – Kirara Heroine Stories #3 w/dodgy translation

Posted on May 7, 2024 by Michael G
(Android) Blue Reflection Sun – 129 – Kirara Heroine Stories #3 w/dodgy translation

Korg Pa800 Producer Edition 256Mb OS by WavesArt

Posted on May 7, 2024 by Michael G
https://wavesart.eu/international.html

DUNE Awakening – Creating Worlds: From Book to Film to Game | 2024

Posted on May 7, 2024 by Michael G
In Creating Worlds: From Book to Film to Game, Funcom takes us on a breathtaking journey into the heart of Arrakis, featuring never-before-seen footage from the game. Interviews with Greig Fraser, academy award-winning Cinematographer on Villeneuve’s Dune Part 1 and 2, and Funcom Creative Director, Joel Bylos, reveal the creative overlap between Dune: Awakening and the recent movies. Get a glimpse at what it takes to bring the ultimate Dune fantasy to life.

Dune: Awakening combines the grit and creativity of survival games with the social interactivity of a large, persistent multiplayer game to create a unique and ambitious open-world survival MMO. Dune: Awakening is more sandbox than theme park. The emphasis lies in the freedom it offers in choosing and pursuing your goals, and the emergent moments that arise as they clash with that of other players.

In Creating Worlds, Joel Bylos summed up the meaning of Dune: Awakening, “Funcom as a company has been on this journey for a long time, creating multiplayer worlds where players can live out their dreams and fantasies. We were there in the beginning with massively multiplayer online games. We’ve been there in the beginning with survival open-world crafting games, and Dune: Awakening is a culmination of those legacies, bringing us forward into the future. It’s a culmination of what Funcom means as a company and what we can deliver.”

Dune: Awakening will come to PC, PlayStation 5, and Xbox Series X|S. Sign up to the Beta now at https://www.duneawakening.com and wishlist the game on Steam.

JOIN THE XBOXVIEWTV COMMUNITY
Twitter ► https://twitter.com/xboxviewtv
Facebook ► https://facebook.com/xboxviewtv
YouTube ► http://www.youtube.com/xboxviewtv
Dailymotion ► https://dailymotion.com/xboxviewtv
Twitch ► https://twitch.tv/xboxviewtv
Website ► https://xboxviewtv.com

Note: The #DuneAwakening #Trailer is courtesy of Funcom and LEGENDARY ENTERTAINMENT. All Rights Reserved. The https://amzo.in are with a purchase nothing changes for you, but you support our work. #XboxViewTV publishes game news and about Xbox and PC games and hardware.

Best Website to Download All Free Stock Images and Videos Everything I pikfre.com

Posted on May 7, 2024 by Michael G
pikfre (One Stop for all your Microstocks Search) is a Professional Microstocks Platform. Here we will provide you only collections of website links, which will make your search easier.

Link: https://pikfre.com/

The most important thing about pikfree is that you get all freebies in a single location. You can also add any resource to the pikfre list.

We are dedicated platform for providing the links with the best of microstocks, and focus on dependability, free stock images, free stock videos, free vectors, free pds, free icons, free fonts, free mockups, free pngs, free svgs, free website templates etc in one place. … So you are free to use these graphic elements in both personal and commercial purposes.

pixabay
pexels
unsplash
shutterstock

#shutterstockfree #images #freestockimages #4kimages #designers #FreeStockImages #DesignInspiration #CreativeResources #StockImages #PazaAfrika #PazaSolutions #Design #freestockimages #visualcontent #creativeresources #creativeProjects #highqualityimages #carouselslider #landscapephotograph #cityscapes #freestock #freestockimages #unsplash #unsplashimages #commercialuse #ecommerce #estore #onlinebusiness #ecommercewebsite #webdesign #webdesigner #webdesigning #webdesignagency #webdesigncompany #webdesigns #webdesignservices #sitebuilder #websitebuilder #theme #template #wordpress #wordpressthemes #joomla #webtemplates #websitetemplates #websitedesign #joomlatemplates #webdevelopment #websites #webpages #webdesigners #responsivedesign #fileupload #contactform #form #digitalmarketing #lawfirmmarketing #freestockimages #freemockup #freebies #shorts

To the Horizon and Beyond at ESEAP Conference 2024

Posted on May 7, 2024 by Michael G
Wikimedia ESEAP Conference 2024

Specbee: Using Drupal 10’s Asset Library to Streamline Asset Handling

Posted on May 7, 2024 by Michael G
Drupal 7 lacked a streamlined mechanism for handling assets, which necessitated the development of more efficient solutions like the Asset Library introduced in Drupal 8 and the latest versions. Asset library solves the problem of loading JS and CSS files on every page. However, unless specified, Drupal does not load these assets as it can affect front-end performance.
Let’s learn more about asset libraries in Drupal 10 and how to work with them.

What is an Asset Library in Drupal
An Asset library in Drupal is nothing but a YAML data structured inside a THEMENAME.libraries.yml file and they contain only CSS and JS files. They are the bundles of CSS and JavaScript files that present inside a module or theme and perform together for style and functionality.

The Asset Library in Drupal provides a centralized and organized repository for managing various types of digital assets.
Assets Library boasts various features designed to enhance usability, scalability, and flexibility.
Asset Library in Drupal is designed to support responsive web design, ensuring that assets are displayed consistently on various devices.
Drupal places a strong emphasis on accessibility, and the Asset Library follows these standards to ensure a positive user experience for all.
Drupal’s Asset Library includes version control features, allowing users to manage and track changes to assets over time.
Performance Optimization

Define an Asset Library
Let’s declare a new Asset library named custom-slider.
custom-slider:
  version: 1.0
  CSS:
    theme:
      css/custom-slider-theme.css: {}
  js:
    js/custom-slider.js: {}Some of the attributes used include:

Minified: If the file is already minified, set this to True to avoid minifying it again, else default value is False.
Preprocess: Default value is True, set to False to exclude a file from Aggregation.
Type (Javascript Only):        ◦ The default value is a file, if you leave it blank.       ◦ For external files, use type as external like:

//cdn.com/js/example.js: {type: external}Assets Loading Order

By default, all JS files are loaded in the order in which files are listed.
By default, JS files are loaded in the footer.
Set header: true for a library to get loaded in the header.
For example:

jquery.ui:
  header: true
  js:
    assets/vendor/jquery.ui/ui/core-min.js: {}SMACSS Categorization

Drupal follows a SMACSS-style categorization and all CSS files are loaded first based on their category and then by the order.
SMACSS categorization is used to set the weight of CSS files, this will not work for JS files.
To set CSS weights there are 5 different levels:       ◦ base – This rule consists of styling HTML elements only. CSS_BASE = -200       ◦ layout – Macro management of page or arrangements of elements on the page, including any grid system. CSS_LAYOUT = -100       ◦ component – Components are reusable and discrete UI elements. CSS_COMPONENT = 0       ◦ state – Styles that deal mostly with client-side changes such as hovering links, opening modal dialog, etc. CSS_STATE = 100       ◦ theme – This is purely visual styling such as box-shadow, backgrounds, borders, colors, etc. CSS_THEME = 200

Attach an Asset Library
1. Globally: 

We can attach the asset library globally via the THEMENAME.info.yml file, but this approach would work only for a Theme.
For any modules you should use hook_page_attachments_alter() or similar.
For example:

name: ‘My Custom Theme’
type: theme
description: ‘A custom Drupal 9 theme for demonstration purposes.’
package: Custom
core_version_requirement: ^8 || ^9 || ^10
base theme: false

libraries:
  – THEMENAME/global-styling
  – THEMENAME/global-scripts2. Conditionally, via a preprocess function using #attached: 
If you need to restrict the library to a particular page or element, then this is the best way to add libraries.
For example:Taking a case where we need to attach a library to our page, then we can use hook_page_attachments_alter():
/**
* Implements hook_page_attachments_alter().
*/
function custom_module_page_attachments_alter(array &$attachments) {
  // Adding stylesheet to the page.
  $attachments[‘#attached’][‘library’][] = ‘custom_module/custom-styles’;
 
  // Add a custom JavaScript file to the page.
  $attachments[‘#attached’][‘library’][] = ‘custom_module/custom-scripts’;

  }Or hook_preprocess_page():
/**
* Implements hook_preprocess_page().
*/
function custom_module_preprocess_page(&$variables) {
  // Adding stylesheet to the page.
  $attachments[‘#attached’][‘library’][] = ‘custom_module/custom-styles’;
}Similarly, with different preprocess functions we can attach a library using the #attached render array property like:
/**
* Implements hook_page_attachments_alter
*/
function custom_module_attachments_alter(array &$page) {
  // Get the current path.
  $path = $current_path = Drupal::service(‘path.current’)->getPath();
  // If we’re on the node listing page, add our retro library.
  if ($path == ‘/node’) {
    $page[‘#attached’][‘library’][] = ‘custom_module/custom-styles’;
  }
}3. Inside a Twig template file:
Use attach_library() in twig template.
{# Attach a CSS library #}
{% attach_library(‘my_theme/global-styling’) %}

{# Attach a JavaScript library #}
{% attach_library(‘my_theme/global-scripts’) %}Final Thoughts
Assets Library in Drupal (versions 8 and above) has a profound impact on web development. It centralizes the management of CSS and JavaScript files within modules or themes, ensuring consistency and ease of maintenance across a website or application. By bundling these assets together, developers can efficiently control the presentation and functionality of their digital creations. If you’re looking to implement fantastic features of Drupal like this one in your next project, we have a team of Drupal experts who can help you. We’d love to talk!

Tips and Tricks

Posted on May 7, 2024 by Michael G
In this episode, we look at various tricks in Ruby on Rails as well as some other neat tricks. https://www.driftingruby.com/episodes/tips-and-tricks

Julia Janssen creates art to be an ambassador for data protection

Posted on May 7, 2024 by Michael G

At Mozilla, we know we can’t create a better future alone, that is why each year we will be highlighting the work of 25 digital leaders using technology to amplify voices, effect change, and build new technologies globally through our Rise 25 Awards. These storytellers, innovators, activists, advocates, builders and artists are helping make the internet more diverse, […]

The post Julia Janssen creates art to be an ambassador for data protection appeared first on The Mozilla Blog.

The VGA attribute controller is weird

Posted on May 7, 2024 by Michael G
The grabber in Windows 3.1 was improved to save and restore the index register as well, but it does not attempt to restore the flip-flop state, which is significant. The problem with the VGA emulation was that it erroneously applied the flip-flop state to reads from port 3C0h, and Windows 3.1 would save the wrong index register value… but only the second time through, because the flip-flop state was different at that point. That is to say, the Windows 3.1 standard mode grabber read from port 3C0h to query the attribute controller index register state, but the emulation returned the currently selected data register contents instead. And then, when restoring the attribute controller index register the next time around, the register would be restored to the wrong value which didn’t have bit 5 set, causing the screen to go blank. ↫ Michal Necasek It’s not every day that you learn how an aspect of the workings of VGA causes a blank screen under very specific circumstances when running Windows 3.1 in Standard mode under emulation, and that this specific aspect of the workings of VGA was implemented to maintain backwards compatibility with EGA. Absolutely bonkers.
  • Previous
  • 1
  • …
  • 242
  • 243
  • 244
  • 245
  • 246
  • 247
  • 248
  • …
  • 821
  • Next

Recent Posts

  • [TUT] LoRa & LoRaWAN – MikroTik wAP LR8 kit mit The Things Network verbinden [4K | DE]
  • Mercado aguarda Powell e olha Trump, dados e Haddad | MINUTO TOURO DE OURO – 11/02/25
  • Dan Levy Gets Candid About Learning How To Act Differently After Schitt’s Creek: ‘It’s Physically…
  • Building a Rock Shelter & Overnight Stay in Heavy Snow 🏕️⛰️
  • Les milliardaires Elon Musk et Xavier Niel s’insultent copieusement

Categories

  • Android
  • Linux
  • News
  • Open Source
©2025 Open World News | Powered by Superb Themes
We use cookies on our website to give you the most relevant experience by remembering your preferences and repeat visits. By clicking “Accept All”, you consent to the use of ALL the cookies. However, you may visit "Cookie Settings" to provide a controlled consent.
Cookie SettingsAccept All
Manage consent

Privacy Overview

This website uses cookies to improve your experience while you navigate through the website. Out of these, the cookies that are categorized as necessary are stored on your browser as they are essential for the working of basic functionalities of the website. We also use third-party cookies that help us analyze and understand how you use this website. These cookies will be stored in your browser only with your consent. You also have the option to opt-out of these cookies. But opting out of some of these cookies may affect your browsing experience.
Necessary
Always Enabled
Necessary cookies are absolutely essential for the website to function properly. These cookies ensure basic functionalities and security features of the website, anonymously.
CookieDurationDescription
cookielawinfo-checkbox-analytics11 monthsThis cookie is set by GDPR Cookie Consent plugin. The cookie is used to store the user consent for the cookies in the category "Analytics".
cookielawinfo-checkbox-functional11 monthsThe cookie is set by GDPR cookie consent to record the user consent for the cookies in the category "Functional".
cookielawinfo-checkbox-necessary11 monthsThis cookie is set by GDPR Cookie Consent plugin. The cookies is used to store the user consent for the cookies in the category "Necessary".
cookielawinfo-checkbox-others11 monthsThis cookie is set by GDPR Cookie Consent plugin. The cookie is used to store the user consent for the cookies in the category "Other.
cookielawinfo-checkbox-performance11 monthsThis cookie is set by GDPR Cookie Consent plugin. The cookie is used to store the user consent for the cookies in the category "Performance".
viewed_cookie_policy11 monthsThe cookie is set by the GDPR Cookie Consent plugin and is used to store whether or not user has consented to the use of cookies. It does not store any personal data.
Functional
Functional cookies help to perform certain functionalities like sharing the content of the website on social media platforms, collect feedbacks, and other third-party features.
Performance
Performance cookies are used to understand and analyze the key performance indexes of the website which helps in delivering a better user experience for the visitors.
Analytics
Analytical cookies are used to understand how visitors interact with the website. These cookies help provide information on metrics the number of visitors, bounce rate, traffic source, etc.
Advertisement
Advertisement cookies are used to provide visitors with relevant ads and marketing campaigns. These cookies track visitors across websites and collect information to provide customized ads.
Others
Other uncategorized cookies are those that are being analyzed and have not been classified into a category as yet.
SAVE & ACCEPT