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The boy opened the gates of evil! Full Horror Movie – Mystery Drama – Best Movies in English HD

Posted on December 30, 2024 by Michael G
The boy opened the gates of evil! Full Horror Movie – Mystery Drama – Best Movies in English HD

how to get adsense approval in 2024 | adsense approval script

Posted on December 30, 2024 by Michael G
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All Images, Picture, Music show in the video belongs to the respected owners.

Disclaimer: – This channel DOST NOT promotes or encourages any illegal activities and all content provided by this channel is meant for EDUCATIONAL PURPOSE only.

Copyright Disclaimer: – Under section 107 of the copyright Act 1976, allowance is mad for FAIR USE for purpose such a as criticism, comment, news reporting, teaching, scholarship and research.
Fair use is a use permitted by copyright statues that might otherwise be infringing. Non- Profit, educational or personal use tips the balance in favor of FAIR USE.

——————————————————————————————

Game of Trees 0.107 released

Posted on December 30, 2024 by Michael G

Version 0.107
of Game of Trees
has been released (and the port
updated):

  • gotwebd.css styling tweaks
  • hide ssh debug output during fetch/send -v, keep showing it at -vv and -vvv
  • discern mixed-commit worktree diffs with commit ID headers
  • gotwebd: avoid printf(“%s”, NULL) when path parameter is not in query
  • implement a regression test harness for gotwebd
  • fix free() called with bogus pointer in ‘got fetch’; regression from 0.106
  • ensure config privsep children get collected upon error to prevent zombies
  • fix some fprintf(3) failure checks
  • gotwebd: replace strftime(3) with asctime_r(3) for the sake of consistency
  • tweak gotwebd log message levels, and log requests in verbose (-v) mode
  • prevent out-of-bounds read during gotwebd fcgi record debugging
  • implement tog work tree diff support via log view and CLI
  • improve error reporting when ‘got patch‘ encounters malformed patches
  • improve got_opentemp_named_fd error reporting by showing the path template
  • add ssh -J jumphost support to got and cvg commands which use the network
  • add regression tests checking for memory leaks with Otto malloc and ktrace
  • got tag: change -s signer to -S signer
  • got tag: provide one-line output mode via new -s option
  • tog: use wtimeout(3) instead of nodelay(3) to honour our display refresh rate
  • switch got_pathlist data store from TAILQ to RB-tree
  • plug many memory leaks, some of which affected gotwebd in particular

GNU Guix: Adding a fully-bootstrapped Mono

Posted on December 30, 2024 by Michael G

We used to have a Mono package. It was introduced on August 8 2016 by commit
763b3d50b6249b43fceda51445bbeb1f5f5fd7d0, at Mono version 4.4.1.0, but it was
later discovered in April of 2022 that the
release tarball that it was built from included prebuilt binaries. Further
research revealed that these binaries were not optional. Due to this, a
decision was made to remove the Mono package, carried out on September 1, 2022.

We now once again have a Mono package, due to a patch
series
I submitted on November 29, which
after some revisions was committed on December 22. This patch series introduced
a full, 17-mono-package sequence that takes us from a mono-1.2.6 built fully
from source to mono-6.12.0 built fully from source, using only packages that
already have full bootstrap paths. I make no promise that this is the shortest
or most optimal path, but it exists and I have verified it works.

As I’ve spent what is probably an unreasonable amount of time working toward
this, I thought I’d share some of my thoughts, experiences, and commentary.
Sorry in advance if it gets a bit rambly or lecture-ish.

Prologue

I started down this road because someone I’m working on a project with decided
to depend on a C# package that requires C# 12.0 features, and my personal Mono
package based on the tarball releases (which include bootstrap binaries) only
went up to C# 7.0. This meant that the C# package in question de facto required
strictly Microsoft’s (er, I mean, “the .NET foundation”‘s) .NET implementation —
hereafter referred to as “dotnet” — and a very recent version no less. The
bootstrapping story with dotnet is very
bad
; even beginning to
untangle it would probably require a relatively modern C# compiler, and
something that at least sort of understands MSBuild. And there’s not much point
to “bootstrapping” dotnet from something that isn’t bootstrapped itself. So I
figured I may as well start with Mono.

History

While Mono is today probably the most well-known alternative to Microsoft’s .NET
offerings, it is not the only one. Indeed, in the early 2000s there were at
least 2 competing free software implementations: Mono, and DotGNU’s Portable.NET
(abbreviated pnet). They differed in goals, licenses, and methods: Portable.NET
was a GNU project concerned with, among other things, limiting the ability of
Microsoft to impose vendor lock-in via its proprietary .NET implementation and
software patents. As a GNU project, it used the GPL for its runtime and
compiler, and the GPL with a linking exception for its standard library,
pnetlib. Mono, on the other hand, used a mix of many copyleft and permissive
licenses: X11 for the standard library, GPL for the compiler (later
dual-licensed to add an X11 option), and LGPL for the runtime, with GPL and LGPL
code also offered “under commercial terms for when the GPL and the LGPL are not
suitable”. In 2016 after its acquisition by Microsoft, the runtime was
relicensed to use the Expat (MIT) license.

But perhaps most importantly to us, while Mono opted to write its C# compiler,
mcs, in… C#, Portable.NET’s runtime and C# compiler were both written in C.
Portable.NET along with the entire DotGNU project (except for LibJIT) was
decommissioned in 2012, but the source is still available, and it still works
fine (with a few modifications for compatibility with newer versions of its
dependencies). In September of 2022, Adam Faiz submitted
patches
to package pnet and pnetlib, along
with one of their dependencies named treecc. These packages were based on the
last release of Portable.NET, version 0.8.0, released in 2007. I initially used
these packages as the basis for my bootstrap efforts, and even managed to get
mono-1.2.6 built using them, but later discovered that using a more recent
version from git made it much easier. For example, while pnet-0.8.0 can do
pointer arithmetic inside unsafe code blocks, it doesn’t support the += or
-= operators specifically, which requires lots of patching (after all, who
would use x = x + y when you could do x += y?). There are many other
similar improvements in the git version, so for this patch series I’ve decided
to go with pnet-git.

The start

After building mono-1.2.6, I tried a few later versions, and the third or fourth
one would always fail with errors about missing methods. It turns out that the
reason for this is that, contrary to what their marketing suggests, C# and Java
are not “write once, run everywhere”. This is because their compilers rely on
the details of the libraries that the program will be run with at compile-time.
This is used, for example, to do overload resolution. Suppose, for example,
that a certain implementation of the == operator is present in version 1.0 of
a library, and then in version 2.0 of a library a more specific implementation
is introduced. Now code that is compiled against version 2.0 may instead
automatically reference the more-specific implementation, as is in accordance
with the rules of C#. But when it is run with version 1.0, it will fail because
that implementation doesn’t exist. In my case, for some reason the initial mcs
and core libraries being built to compile the rest of Mono were being compiled
against a 2.0 library and then run with a 1.0 library. It turns out that this
was because mcs uses mono’s code for producing assemblies (.NET dlls and exes),
and mono decides which version to put in an assembly it writes based on “which
runtime version” is being used, and that version is decided at startup based
on… the version that was put in the assembly it is running. So for example,
mono-1.9.1 would produce 2.0 assemblies because mono-1.2.6 produced 2.0
assemblies because pnet produced 2.0 assemblies. So I modified Mono’s runtime
in mono-1.9.1 to allow for this version to be overridden via environment
variable, and set it to v1.1.4322, and things went a lot more smoothly after
that.

From there on it was mostly the usual trial-and-error process of identifying
where things had bitrotted. I made sure to unvendor libgc wherever possible,
though eventually by mono-4.9.0 they explicitly dropped support in their
configure script for using any libgc other than what was bundled, so at that
point I switched to using their homebrewed sgen garbage collector.

A concerning development

Once I got to mono-2.11.4, though, things took a turn for the interesting: Mono
started using git submodules, and the (recursive? #t) clones were all failing.
It turns out that this is because their submodules reference github.com using
the git:// protocol.

This is notable for a few reasons.

First, GitHub dropped support for the git:// protocol in 2021, so
recursive clones won’t work now. This means I have to explicitly list
out every submodule, its commit, and its sha256 hash, for every Mono
version until they switched to using http or https. mono-2.11.4 has
only 4 submodules, but that doesn’t last for long: by mono-4.9.0 it has
14 submodules. A significant portion of these patches is just listing
these submodules and their hashes. It’s a bit annoying.

The more concerning reason, though, is why GitHub dropped support for the
git:// protocol: it is unencrypted and unauthenticated. This is mitigated
somewhat by the use of sha-1 hashes to identify commits in the referenced
submodules, putting a significant computational burden on anyone who would try
to alter what was fetched corresponding to a given submodule. Significantly
more risky, though, is the process of updating submodules that use git://
URLs. It is quite unlikely that a developer is going to independently clone one
of the submodules over https, navigate to a desirable commit, copy the sha-1
hash, and manually update the submodule reference’s commit. They’re far more
likely to run cd submodule; git pull; cd ..; git add submodule; git commit ...
or an equivalent.

Of course, any changes a network man-in-the-middle might try to make here would
still be reflected in the commit history, so even if a developer did that, they
or any of their fellow committers could spot anything strange or malicious and
point it out. Also, the changes couldn’t be propagated to others trying to pull
them who weren’t on a network path containing the MITM because the
potentially-malicious commit wouldn’t be present in the real submodule’s
repository. So the transparency of git clearly showing changes to text files,
combined with the fact that surely no git hosting platform would just allow
arbitrary entities to make whatever commits they want accessible under any
arbitrary repository URL, rather mitigate this security issue.

This usage of git:// URLs lasted all the way until September 28, 2021, when
GitHub’s removal of support for it forced the developers to change them to
https.

Meanwhile, in reality

On November 28, 2016, Mono added a submodule named roslyn-binaries.
Unsurprisingly, it included binary blobs for Microsoft’s Roslyn compiler (which
I believe had been open-sourced shortly prior). From here on, Mono’s build
system would default to using these binaries for building on little-endian
systems (though another compiler could be specified with the --with-csc
configure flag). I happen to know that it is extremely unlikely that many Mono
developers used this configure flag. I know this because the 5.0 series is an
absolute pain in the neck to build from source, because they consistently depend
on new C# features before they implement them.

To go on a brief tangent: does anyone remember back when youtube-dl was
temporarily taken down from GitHub due to the RIAA’s DMCA request? Many were
unhappy about that. One such unhappy person made news when they made the full
contents of youtube-dl’s repository available to access through the DMCA request
repository
.
It turns out that there are many actions that one can take on GitHub that will
make arbitrary commits available under arbitrary repository URLs.

So, in reality, for the span of time from November 28, 2016 to
September 28, 2021, anybody sitting on the network path between GitHub
and any Mono developer updating the roslyn-binaries submodule could
decide on any arbitrary new commit to be used. Of course, merely
inspecting the diff for the commit will reveal nothing of use, because
the contents are binary blobs. And not only are these blobs those of a
compiler, they are the blobs of a compiler that is sure to be used to
compile another compiler, which will then be redistributed as an opaque,
non-bootstrappable binary blob to be used for compiling other compilers.

You would be hard-pressed to find a more fertile breeding ground for Ken
Thompson / Trusting Trust
attacks
.
If every agent of the NSA (and whatever other agencies, including those of other
countries, had access to the appropriate network traffic) somehow failed to
capitalize on 6 years of opportunity to compromise an entire software ecosystem
using only a basic MITM of unencrypted traffic, they deserve to be sacked.
Whether such an attack actually occurred or not, this is a case study in
carelessness and why bootstrappability is so important; discovering all this
made me quite worried about having used a Mono version built from blobs
previously, and has convinced me that, as time-wasting and tedious as this
project has been, it is nevertheless probably an important one.

Another note on roslyn-binaries

If you’re going to write a self-hosting compiler, the least you can do is keep
it self-hosting. Deciding to write a self-hosting compiler is a valid choice,
of course, with its own merits and demerits, but there is something bitterly
poetic about Mono starting out requiring specifically Microsoft’s C# compiler in
order to build (Mono did its initial bootstrapping using Microsoft’s proprietary
csc), achieving independence through self-hosting, being acquired by Microsoft,
and thereafter coming crawling back to Microsoft’s C# compiler once more before
eventually dying.

The funny thing is that it’s not even necessary. The dependencies on new C#
features are all in Mono’s standard library (which increasingly borrowed code
from Microsoft’s corefx library), not in Mono’s compiler.

More binary submodules?

Even before roslyn-binaries, there was binary-reference-assemblies, which
contained prebuilt “reference” blobs for the various versions of the standard
libraries. These exist, I assume, precisely because of the library
incompatibility problems regarding overloading that I mentioned earlier. While
later versions of Mono included sources and a build system for producing these
reference binaries, mono-4.9.0 and earlier did not. Mono’s build system still
demanded something to install, though, so I told it to use the real standard
library of the input Mono version. When I did get to a Mono version that at
least claimed to support regenerating the reference binaries, I found that it
didn’t work with mcs due to differences in which libraries had to be referenced,
so I had to patch it to add a bunch of references determined through trial and
error.

The xunit-binaries submodule was also added sometime before mono-5.1.0. This
dependency makes it impossible to run the full test suite without binary blobs.
Presumably for this reason, Debian elects to only run tests within the
mono/mini/ and mono/tests/ subdirectories. For my part, I’ve disabled all
tests except for those of mono-6.12.0, the final version, limited to the two
aforementioned subdirectories. This is because it would take extra time for the
builds, because several of the tests depend on binary blobs bundled into the
Mono repository itself (which my thorough cleaning of all dlls and exes from the
sources removes), because a large chunk of the tests depend on binary blobs in
xunit-binaries in later versions, and because “expect some test failures” is
part of the Mono documentation and I don’t have the time to figure out for the
Mono developers every reason why each of 17 versions of their test suite is
broken.

The long march through the 5.0s

The 5.0 series was when Microsoft acquired Mono, and it shows. You’ll notice I
needed to introduce pre- packages for various versions because in several
cases a tagged release could not build the following tagged release. For that
matter, they couldn’t build the pre- package either, but it at least took
fewer patches to get them working. The reason for this is that Mono added a
dependency on Microsoft’s corefx library source code, and it usually started
using C# features well before mcs was able to compile them. Because of this,
despite taking 8 versions to get from 1.2.6 to 4.9.0, it took another 8 versions
to get through the 5.0 series, and 5 of them required nontrivial patching to
massage the source into a form compilable by mcs.

The final stretch

Eventually I realized that the dependencies on new features were all coming from
corefx, not from Mono’s compiler. Consequently, the only reason for this
particular bootstrap-hostile ordering of builds is that it happened to be the
order the Mono devs committed things. So I just cherry-picked every commit I
could find touching mcs/mcs (magit was quite useful for this) and applied it
to 5.10.0 to produce what is essentially the 6.12.0 compiler, then used it to
jump straight to building 6.12.0.

Use of this technique earlier on in the bootstrap process may be of interest to
anyone looking to shorten the chain of packages.

The finishing touches

My initial goal was to package dotnet, and I had tried to progress toward that
from mono-4.9.0 for a period, but with no success. During that time, though, I
did encounter a bug in Mono’s xbuild condition parser, which I wrote a patch
for, and included in mono-6.12.0.

I also discovered that xbuild would wrongly complain about missing references
even when the proper assemblies were in MONO_PATH or MONO_GAC_PREFIX,
because xbuild would erroneously only consider the path
/gnu/store/...mono-6.12.0/lib/mono/gac when looking for global assembly
caches, completely ignoring MONO_GAC_PREFIX. So I wrote a patch to fix that,
and included it in mono-6.12.0.

Having witnessed how much nicer it is to package things that use rpath / runpath
than things that use environment variables (like python) and therefore require
constant wrapping of executables and use of propagated-inputs, I devised a patch
that would extend Mono’s per-assembly config files to support a <runpath>
element. For example, if you have a file /tmp/dir2/test2.exe, and there is
also a file /tmp/dir2/test2.exe.config, and its contents are

<?xml version="1.0" encoding="utf-8"?>
<configuration>
  <runpath path="/tmp/dir1"/>
</configuration>

and it references test1.dll, it will first look for it at
/tmp/dir1/test1.dll. Note that, of course, test1.dll still needs to be
accessible to the compiler at compile-time through MONO_PATH or an
explicitly-specified path passed on the mcs command line.

It is my hope that this feature will be of use to anybody interested in
developing a build system.

Future work

Mono had several difficult points in bootstrapping and packaging, but at the end
of the day it still met the basic description of a software package:
well-defined environment-supplied inputs and sources, a user-supplied install
prefix, and files installed under that prefix.

The dotnet world is an entirely different beast. The first step of most build
systems I have encountered from that realm is downloading an entire toolchain,
among other dependencies, as a binary blob. They heavily depend on the exact
packages they specify being available exactly where they say to install them.
There is no “install”, there are no “install directories” to my knowledge. A
build that doesn’t contact nuget.org is an aberration. I am at a loss how to
build these things, much less package them. I badly need help.

There are also some portability issues with the current bootstrap path. While
Portable.NET can fall back to an interpreter written in C where LibJIT isn’t
supported, old versions of Mono have no such capability. Strictly speaking,
there is some bitrotted code for an interpreter that used to work, but has
stopped working by mono-1.2.6. It was left unmaintained until it was eventually
removed in 2014, only to be revived in
2017
. This
poses a dilemma for anybody wanting to bootstrap Mono on a platform that wasn’t
supported by mono-1.2.6’s JIT compiler. There are a number of possible ways to
try resolving this, ranging from backporting the new interpreter, to fixing up
the old one for every version prior to the new interpreter, to forward-porting
the old compiler and class libraries to the new interpreter, etc.

The most interesting option, though, in my opinion, would be to port mcs to
Portable.NET. This would achieve the intended portability, while also allowing
individual builds to be much faster since we’re only building mcs, not the
runtime and class library each time. It would also allow us to make much bigger
version jumps, since, as we discovered earlier, many of the new C# feature
dependencies in Mono come from the class library rather than the compiler. Such
a shortened bootstrap could also make the bootstrap path more appealing for
other distributions to use instead of binaries.

Closing thoughts

“You wish now that our places had been exchanged. That I had died, and DotGNU
had lived?”

“… Yes. I wish that.”

Maintenance of Mono was recently transferred over to WineHQ. With that
announcement this statement was placed at https://www.mono-project.com:

“We want to recognize that the Mono Project was the first .NET implementation
on Android, iOS, Linux, and other operating systems. The Mono Project was a
trailblazer for the .NET platform across many operating systems. It helped
make cross-platform .NET a reality and enabled .NET in many new places and we
appreciate the work of those who came before us.”

I would like to clarify that, according to Miguel de Icaza
himself
, DotGNU
“started working on the system about the same time”. According to this DotGNU
newsletter
, Portable.NET began “in
January 2001”. While it’s unclear exactly when Portable.NET reached various
milestones, and the significance of the various milestones varies somewhat (for
example, Mono probably does not care that Portable.NET also includes a Java and
C compiler), I think that there is cause to dispute the claim that Mono was “the
first” .NET implementation on Linux.

On a related note, if we haven’t looked at the possibility of using Portable.NET
in the Java bootstrap process, it may be worth visiting at some point.

Thank you to the DotGNU project, for the .NET implementation that made this
bootstrap possible, Adam Faiz, for the initial packaging of it that let me jump
straight in, the Mono project, for… Mono, and you, for your time.

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“Pastor traído, fama de vilã e gravidez surpreendente: os escândalos que abalaram as redes!”

Posted on December 29, 2024 by Michael G
Uma mistura explosiva de traição, fofocas e surpresas marcantes envolvendo figuras conhecidas que agitaram as redes sociais.

Git Source Code Management Tutorial

Posted on December 29, 2024 by Michael G
Git is a distributed source code management (SCM) system with efficient branching and merging operations. https://www.softprayog.in/tutorials/git-tutorial Git concepts and commands for SCM are explained with examples.

HyperActiveForm: a gem to encapsulate your form logic into objects

Posted on December 29, 2024 by Michael G
I created HyperActiveForm to implement Form Objects into a Rails app. Easily extract form validations and logic into a handy and testable class.

Calls and call for a meet up

Posted on December 29, 2024 by Michael G

This Week in F-Droid

TWIF curated on Thursday, 26 Dec 2024, Week 52

Community News

Will you be at the 38-th Chaos Communication Congress in Hamburg between 27–30 Dec 2024? If so, did you install the 38C3 Schedule and the c3nav Indoor navigation apps yet?

@thore proposed an F-Droid meetup at 38C3, so if you fancy a real human talk, add the FOSS Android App and F-Droid Community Meetup to your Day 2 TODO schedule!

Conversations and Quicksy were updated to 2.17.6+free polishing more of the UX about bubbles, avatars and reactions. While Audio and Video calls have been available since April 2020, recently the apps also got “Android calls integration” too. This makes an XMPP call behave like a normal phone call yielding useful features like: better Bluetooth integration and busy answer when you get called during an ongoing call. Not all Android versions support this, but newer ones do, so it all should be fine and dandy, right? Well, not quite. The integration was part of a larger code refactoring and the initial feedback was from plenty of devices, from many manufacturers, that… they stopped being able to call. Apparently this feature had a lot of bugs depending on the device and Android version, eg. tablets that advertised to have call integration or phones that did yet nothing worked. The developer started adding devices to an exception list with each new release making this an unwieldy endeavor. Latest version adds a toggle that allows users to just turn it off in case they’re unlucky and their device is one of the broken ones. Forks like Cheogram and monocles chat should follow suit soon.

Not all news is fun to type. We’ve been advertising the good work that the Divest project does, not only on the custom Android distro that helps old devices still be up-to-date but also about their apps in F-Droid. December marks 10 years of DivestOS, and this December will be the end of the project unfortunately. We wish Tavi all the best and thank them for all the work done during all this time!

Mull and Fennec we’re updated at the same time, so we hope there’s a way forward for Mull too and we’re tracking this in this issue. The rest of the apps might function by themselves or by having someone else host updated databases, we are tracking them in this issue.

@shuvashish76 fills the board:

LibreSudoku was updated to 2.0.0, with lots of changes. Major features include : Killer Sudoku, Backup & Restore.

Newly Added Apps

5 apps were newly added
  • (I)improvised (E)xplosive (D)evices: Imagine Minesweeper … but in 3D
  • Calorimeter: Track your calories!
  • Cifras o letras: A simplified version of Countdown UK game-show
  • FaFa Runner: Enjoy smooth gameplay, stunning graphics, and endless fun
  • OnePlus Flash Control: OnePlus Flash Brightness control app

Updated Apps

104 more apps were updated

(expand for the full list)

  • 2048 Open Fun Game was updated to 1.15.0
  • AndBible: Bible Study was updated to 5.0.834
  • Andor’s Trail was updated to 0.8.12.1
  • AndStatus was updated to 62.03
  • ArcaneChat was updated to 1.50.4
  • baresip was updated to 63.0.0
  • baresip+ was updated to 50.0.0
  • Bitcoin Wallet was updated to 10.21
  • Bitcoin Wallet [testnet3] was updated to 10.21
  • blichess was updated to 8.0.0+ble1.0.4
  • Bookaccio Book Tracker was updated to 0.0.7
  • Brume Wallet was updated to 0.6.535
  • Cheogram was updated to 2.17.2-3+free
  • Ciyue was updated to 0.15.0
  • Clipious was updated to 1.22.5
  • Code Word was updated to 1.4.4
  • ColorBlendr was updated to v1.10.2
  • croc was updated to 1.11.3
  • Delta Chat was updated to 1.50.3
  • Discreet Launcher was updated to v7.7.0
  • droidVNC-NG was updated to 2.8.0
  • Easy Notes was updated to 1.4
  • Emotic was updated to 0.1.3
  • Exfilac was updated to 1.1.4
  • FairEmail was updated to 1.2251
  • Feeder was updated to 2.7.2
  • Flexify was updated to 1.1.94
  • Frigoligo was updated to 2.1.2
  • Geo Share was updated to 2.0.0
  • Geto was updated to 1.16.6
  • GLPI Agent was updated to 1.6.1
  • GraphHopper Maps was updated to 2.2.0
  • Healthy Battery Charging was updated to 2.0.9
  • Home Medkit was updated to 1.6.0
  • IETF 121 was updated to 0.1.70
  • Image Toolbox was updated to 3.1.1
  • Imagepipe was updated to 0.71
  • Immich was updated to 1.123.0
  • Infomaniak kDrive was updated to 5.2.7
  • Infomaniak Mail was updated to 1.6.9
  • Inure App Manager (Trial) was updated to Build101.0.0
  • jtx Board journals|notes|tasks was updated to 2.09.04.ose
  • Just (Video) Player was updated to 0.180
  • Karbon was updated to 2.9.0
  • kitshn (for Tandoor) was updated to 1.0.0-alpha.14
  • Kotatsu was updated to 7.7.2
  • Ladefuchs was updated to 3.1.8
  • LinkDroid for Linkwarden was updated to 2.0.0
  • Linwood Butterfly Nightly was updated to 2.2.3-rc.1
  • Lissen: Audiobookshelf client was updated to 1.1.22
  • Magisk was updated to 28.1
  • Mattermost Beta was updated to 2.23.0
  • Mill was updated to 5.8.2
  • MoeMemos was updated to 0.8.3
  • MusicSearch was updated to 1.9.0-beta.6
  • My Expenses was updated to 3.9.2
  • NanoLedger was updated to 1.0.0
  • NeoStumbler was updated to 1.4.2
  • Nextcloud Dev was updated to 20241218
  • NoNonsense Notes was updated to 7.2.0
  • Offi was updated to 13.0.8
  • Open Food Facts was updated to 4.17.1
  • OpenBible was updated to 1.4.2
  • openScale was updated to 2.5.3
  • Orion Viewer – Pdf & Djvu was updated to 0.95.3
  • Pagan was updated to 1.6.3
  • Password Generator was updated to 1.8.3
  • Password Master was updated to 1.4.1
  • Phocid was updated to 20241217
  • PicGuard was updated to 1.0.8
  • Pie Launcher was updated to 1.22.0
  • PiliPala was updated to 1.0.25
  • PipePipe was updated to 4.0.2
  • Podcini.R – Podcast instrument was updated to 6.15.11
  • PPSSPP was updated to 1.18.1
  • ProseReader was updated to 1.0.1
  • ProtonVPN – Secure and Free VPN was updated to 5.8.15.0
  • Qalculate! was updated to 0.1.2
  • RailTrip was updated to 1.5.5
  • Retro Music was updated to 6.2.1
  • RootlessJamesDSP was updated to 1.6.12
  • Sapio was updated to 1.6.2
  • SchildiChat Next was updated to 0.7.5.sc18
  • Session was updated to 1.20.8
  • Simple Keyboard was updated to 5.22
  • SimpleX Chat was updated to 6.2.1
  • Solon was updated to 2.2
  • Swiss Bitcoin Pay was updated to 2.2.6
  • Symphony was updated to 2024.12.115
  • Syncthing-Fork was updated to 1.28.1.1
  • Terminal Emulator was updated to 5.3.0/X
  • Timed Shutdown [No Root] was updated to v2.85
  • Todo Agenda was updated to 4.10.2
  • TourCount was updated to 3.6.0
  • TrackerControl was updated to 2024.12.15-fdroid
  • TransektCount was updated to 4.2.0
  • Tuta Mail was updated to 259.241217.0
  • Unciv was updated to 4.14.16
  • Unstoppable Crypto Wallet was updated to 0.41.1
  • Valentin’s PowerTools #016 – Tomato Potato Clock was updated to 1.0.2
  • Voyager for Lemmy was updated to 2.21.0
  • XiVPN was updated to 1.1.2
  • Xray was updated to 8.2.0
  • Xtra was updated to 2.40.2

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IncludeOS: a minimal, resource efficient unikernel for cloud services

Posted on December 29, 2024 by Michael G
IncludeOS is an includable, minimal unikernel operating system for C++ services running in the cloud and on real HW. Starting a program with #include <os> will literally include a tiny operating system into your service during link-time. ↫ IncludeOS GitHub page IncludeOS isn’t exactly the only one of its kind, but I’ve always been slightly mystified by what, exactly, unikernels are for. The gist is, as far as I understand it, that if you build an application using a unikernel, it will find out at compile time exactly what it needs from the operating system to run, and then everything it needs from the operating system to run will be linked inside the resulting application. This can then be booted directly by a hypervisor. The advantages are clear: you don’t have to deal with an entire operating system just to run that one application or service you need to provide, and footprint is kept to a minimum because only the exact dependencies the application needs from the operating system are linked to it during compilation. The downsides are obvious too – you’re not running an operating system so it’s far less flexible, and if issues are found in the unikernel you’re going to have to recompile the application and the operating system bits inside of it just to fix it (at least, I think that’s the case – don’t quote me on it). IncludeOS is under heavy development, so take that under advisement if you intend to use it for something serious. The last full release dates back to 2019, but it’s still under development as indicated by the GitHub activity. I hope it’ll push out a new release soon.
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