Category: News
GTA LCS TÜRKÇE Yama Modu | GTA LCS Android Mods
Bugün sizin için bomba gibi bir GTA LCS MODU ile karşınızdayız. Bugün sizlere Türkçe Yama modunu sunduk dostlar.
NOT: Dostlar sitemiz şuanda kapalı olduğu için direk modun linki bırakıyorum. İYİ EĞLENCELER.
➔➔BAĞLANTILAR
GTA LCS = https://tinyurl.com/2d9o3dth
👇👇
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Web Sitemiz = https://gamecollet.com/
👇👇
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ZArchiver = https://tinyurl.com/25r8ytdp
👇👇
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➔➔ Linkler bozuk çıkarsa INSTAGRAM adresimizden bize ulaşabilirsin Dostum !!
➔➔ İLETİŞİM
➔MAİL= herseyteknolojiyedair@gmail.com
➔INSTAGRAM = https://www.instagram.com/tdhersey
İZLEDİĞİNİZ İÇİN TEŞEKKÜRLER =)
Merhabalar ben TDH. Bu kanalda GTA San Andreas Android Modlarına , eğlenceli oyun videolarına , yeri geldiğinde beraber oynayacağımız oyunlara , birlikte canlı yayınlara ve nice nice aklımıza gelemeyecek eğlenceli dakikalara sende eşlik etmek istersen aramıza katılman yeterli.
Ne zaman moralin bozuk olursa , ne zaman canın sıkkın olursa unutma ben senin bir arkadaşınım ve her zaman buradayım. Yeri geldiğinde beraber gülüp beraber eğleneceğiz. Gerçek hayattaki tüm sıkıntıları 5 dakika da olsa geride bırakıp biraz yüzünde tebessüm bırakacak günler o kadar da uzak değil. O zaman HOŞ GELDİN.
Ben TDH peki ya Sen Kimsin?
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Sponsorluk , İş Birliği & İletişim İçin;
Mail = herseyteknolojiyedair@gmail.com
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The Drop Times: Drupal Needs to Innovate: Neurodiversity Might be the Answer
A Casual Conversation with KOW (Karl Oscar Weber) on Camping, Open Source, and More
FRAME sockets added to OpenBSD
Thanks to
work
by David Gwynne (dlg@
),
OpenBSD -current now has a new
“AF_FRAME
”
socket domain:
CVSROOT: /cvs Module name: src Changes by: dlg@cvs.openbsd.org 2024/12/15 04:00:05 Modified files: sys/conf : files sys/kern : uipc_domain.c uipc_socket.c sys/net : if_ethersubr.c sys/sys : socket.h Added files: sys/net : af_frame.c frame.h Log message: add an AF_FRAME socket domain and an IFT_ETHER protocol family under it. this allows userland to use sockets to send and receive Ethernet frames. as per the upcoming frame.4 man page: frame protocol family sockets are designed as an alternative to bpf(4) for handling low data and packet rate communication protocols. Rather than filtering every frame entering the system before the network stack like bpf(4), the frame protocol family processing avoids this overhead by running after the built in protocol handlers in the kernel. For this reason, it is not possible to handle IPv4 or IPv6 packets with frame protocol sockets because the kernel network stack consumes them before the receive handling for frame sockets is run. if you've used udp sockets then these should feel much the same. my main motivation is to implement an lldp agent in userland, but without having to have bpf look at every packet when lldp happens every minute or two. the only feedback i had was positive, so i'm putting it in ok claudio@
There’s been a related change to
aggr(4)
.