Google: Android patches take too long to reach users’ devices

One of the interesting and odd thing Google does is roast itself (and others) over security issues. In this year’s Year in Review of 0-days exploited in-the-wild, Google took particular aim at the Android ecosystem for being so bad at getting patches on users’ devices that Android doesn’t even need 0-days to be exploited in the first place. These gaps between upstream vendors and downstream manufacturers allow n-days – vulnerabilities that are publicly known – to function as 0-days because no patch is readily available to the user and their only defense is to stop using the device. While these gaps exist in most upstream/downstream relationships, they are more prevalent and longer in Android.  This is a great case for attackers. Attackers can use the known n-day bug, but have it operationally function as a 0-day since it will work on all affected devices. The Android update problems are not just limited to devices not receiving updates to new major Android versions – it also extends to the monthly Android security patches that somehow need to make it to users’ devices. My Galaxy S21 has been getting these updates consistently, sometimes even before Pixel devices get them, but many, many devices never get these at all, or only sporadically. The Android update problem is by far the biggest problem in the Android ecosystem, and despite Google and OEMs promising to do better every year, we’re still far, far from where we should be.

“GTA SA “UYKU MODU YAPIMI !!!(ANDROİD)

✔Merhabalar arkadaşlar kanalımıza hoşgeldiniz.

✔Bugün sizlere GTA SAN ANDREAS oyununda uyku modunu yapımını gösterdik.

✔UMARIM İŞİNİZE YARAMIŞTIR.

✔Arkadaşlar sizden tek istediğimiz kanalımıza katılmanızdır .Kanalımızı takip ederseniz bizi çok sevindirirsiniz.

↘↙LİNKLER↘↙

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↘↙İLETİŞİM↘↙

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La naissance de Sonic le hérisson Version longue

Cette vidéo a pour but de vous raconter la création de la célèbre mascotte de Sega en donnant le plus d’infos croustillantes mais dans une durée limitée.
Cette version de la vidéo montre le projet tel qu’il avait été imaginé à la base.
Sauf que comme je m’étais rendu compte que la totalité de mes pistes sonores avec ma voix durait 14 minutes et quelques, j’en avait fait une version courte que vous pouvez retrouver ici :
En effet, ça ne devait pas durer plus que quelques minutes.
Voici donc la version intégrale où vous découvrirez la création du personnage de Sonic, de son ennemi juré le Dr Robotnik, puis du premier jeu qui les mettront en scène. Je me concentre principalement sur la version Megadrive, mais j’évoque aussi les versions 8 bits de Sonic 1.

Dites moi si vous préférez la version courte ou la version longue et n’hésitez pas à partager votre version préférée ! (ou les 2 ^^)

Sources :
– La Genèse de Sonic le Hérisson – Planète Sonic : https://www.planete-sonic.com/licence/historique/article/la-genese-de-sonic-le-herisson
– Sonic the Hedgehog (16-bit)/Development – Wiki de Sonic Retro : https://info.sonicretro.org/Sonic_the_Hedgehog_(16-bit)/Development
– Alex Kidd (personnage) – Wikipédia : https://fr.wikipedia.org/wiki/Alex_Kidd_(personnage)
– Naoto Ohshima : https://segaretro.org/Naoto_Ohshima
– Christmas Island : https://info.sonicretro.org/Christmas_Island
– Sonic the Hedgehog GameTap Retrospective Pt. 1/4 – GameTap  : https://youtu.be/6D9h-4vQUHM
– L’historique de Sonic Jam
Knuckles sur Paramount+, et la sortie du film Sonic 3 ! – Planète Sonic : https://www.planete-sonic.com/transmedia/breve/sonic-3-le-film-la-sortie-et-knuckles-sur-paramount
– Fan arts :
* Sonic et ses ami.es avec le drapeau américain (auteur.ice inconnu.e) : https://www.etsy.com/fr/listing/1020200148/sega-sonic-the-hedgehog-patriotic-united
Note : le lien est mort, et c’était déjà le cas quand j’avais téléchargé l’image. Je l’ai eu grâce au cache du moteur de recherche d’images. C’est pour ça que je ne connais pas le nom ou pseudo de son auteur.ice.
* Sonic, Tails et Knuckles par MOTI : https://twitter.com/supsross/status/1286647856737030145
* Amy Rose.::SWEET 16::. par Del-Hee-Cious : https://www.deviantart.com/del-hee-cious/art/Amy-Rose-SWEET-16-162064851

Allez liker et partager ces créations si elles vous ont plus !

====================================================
SAUVEZ UN PONEY : COMMENTEZ ET PARTAGEZ CETTE VIDÉO ! 😉

➪ Pour être au courant de la sortie des prochaines vidéos un peu avant leur sortie, découvrir des liens de vidéos ou autres trucs sympas, et bien plus encore, suivez-moi sur mon WordPress : http://blogmangatd.byethost33.com/

➪ Quand je live sur Twitch, c’est par là : https://www.twitch.tv/mangatd

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➪ Mastodon : https://framapiaf.org/@mangatd

➪ Serveur Discord : https://discord.gg/AMTUwmz

Peoples Blog: API Docs, Drupal contributed module for your Developer Portal

This module will provide API Docs to your Developer Portal, It is powered by Drupal content type, custom field formatters & views. Here’s a step-by-step guide to help you to download, enable, configure and use the module for your developer portal. Download & Enable the Module: Visit the Drupal.org website and navigate to the API Docs module’s page that you want to download, her

Ruby Step-By-Step Guide – Collections – Inside Ordinal Punks, D.I.Y. Punks & Frens

is it ordinal summer? i’ve updated the free (online) programming ordinals (in ruby) step-by-step guide / booklet. the second chapter titled Collections, Collections, Collections – Inside Ordinal Punks, D.I.Y. Punks & More shows you how to import collections via various meta datafile formats into a (local) sqlite database e.g. ord.db (from scratch / zero) and than query for analytics / statistics via sql (using activerecord) and the ordlite gem. happy programming (and data analytics) with ruby.

IBM Blue Lightning: world’s fastest 386?

The Blue Lightning CPU is an interesting beast. There is not a whole lot of information about what the processor really is, but it can be pieced together from various scraps of information. Around 1990, IBM needed low-power 32-bit processors with good performance for its portable systems, but no one offered such CPUs yet. IBM licensed the 386SX core from Intel and turned it into the IBM 386SLC processor (SLC reportedly stood for “Super Little Chip”). Later on, IBM updated the processor to support 486 instructions. It is worth noting that there were still the SLC variants available—nominally a 486, but with a 16-bit bus. The licensing conditions reportedly prevented IBM from selling the SLC processors on the free market. They were only available in IBM-built systems and always(?) as QFP soldered on a board. A very unique processor from the days Intel licensed others to make x86 chips, even allowing them to improve upon them. Those days are long gone, with only AMD and VIA remaining as companies with an x86 license.