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Desafio Tente Não Rir Nós Testamos os Melhores Truques Virais do TikTok Por T-STUDIO PT

Posted on October 3, 2022 by Michael G
Desafio Tente Não Rir Nós Testamos os Melhores Truques Virais do TikTok Por T-STUDIO PT

A San Benedetto del Tronto la fibra ottica FTTH di Open Fiber

Posted on October 3, 2022 by Michael G
San Benedetto del Tronto, 3 ott. (askanews). Una rete in fibra ottica a casa e negli uffici dei cittadini di San Benedetto del Tronto, che permetterà di navigare ad altissima velocità. Il comune marchigiano e Open Fiber hanno siglato la convenzione che disciplinerà il piano degli interventi per realizzare la rete in banda ultra larga. La società di telecomunicazioni investirà 6 milioni di euro per collegare, tramite un’infrastruttura FTTH (Fiber To The Home, fibra fino a casa), 17.300 unità immobiliari. Il progetto è stato illustrato in municipio dal sindaco del comune adriatico Antonio Spazzafumo, e dai rappresentanti dell’azienda Luca Borrelli, Affari istituzionali area centro Open Fiber, e Alessio Gasparrini, Network e Operations Open Fiber Marche.L’investimento, pari a 6 milioni di euro, sarà completamente a carico della società e rientra nella grande opera di modernizzazione del Paese messa in campo da Open Fiber, che vede coinvolte 271 città in tutta la penisola di cui 220 già con servizio attivo.Luca Borrelli, Affari istituzionali area centro Open Fiber: “Siamo qui San Benedetto per presentare il nostro progetto di Open Fiber, che porterà qui in citta la fibra ottica, quindi la connettività di ultimissima generazione a oltre 17000 famiglie e imprese con un investimento importante che faremo di circa sei milioni di euro grazie a un’ottima collaborazione con Comune con il quale siamo qui a presentarlo e rafforza l’investimento di Open Fiber nelle Marche che, soltanto nelle grandi città è di oltre 40 milioni di euro. Quindi siamo felici di farlo, crediamo che questo cambierà in meglio la vita sia dei cittadini, sia delle imprese, in una città come questa di San Benedetto a forte vocazione turistica e quindi siamo contenti di rappresentarlo, nel prossimo anno e mezzo faremo le lavorazioni e, insomma, siamo pronti per partire”.Alessio Gasparrini, Network e Operations Open Fiber Marche: “Realizzeremo oltre 100 chilometri di infrastrura per la posa di 270 metri cavo, cercando di minimizzare al massimo l’impatto per la città, oltre il 60 per cento della nostra infrastrura è prevista su cavi già esistenti, quindi cercheremo di minimizzare al massimo l’impatto per la vita cittadina, le prime unità immobiliari in vendibilità saranno a dicembre di quest’anno e contiamo di vendere per 3.500 unità immobiliari su San Benedetto, i lavori proseguiranno per tutto l’anno prossimo fino ad arrivare alla cifra di 17.300 unità immobiliari totali”. Antonio Spazzafumo, sindaco di San Benedetto del Tronto: “Questa è una grandissima città per i servizi, per ulteriori servizi a vantaggio di San Benedetto del Tronto, questo investimento dell’Open Fiber di 6 milioni di euro chiaramente ci fa molto piacere,soprattutto per quella che sarà la connettività, la velocità di connettività sulla nostra città. La qualità dei servizi sarà aumentata, quindi ben vengano questi tipi di lavori, che porteranno un po’ di difficoltà operativa sul nostro territorio, ma vale la pena soffrire un po’ per avere poi dei servizi di interconnessione giusti”.

#! code: DrupalCon Prague 2022

Posted on October 3, 2022 by Michael G

Last week I visited the city of Prague to attend the European DrupalCon 2022. The even was held between September 20th and 23rd, and was attended by over 1,200 people.

This was my first physical conference since DrupalCamp London 2020, and the first DrupalCon I have attended since DrupalCon Dublin 2016. Despite the worries about covid I was still pretty exited to attend the event. I arrived on Monday night and as the event didn’t start properly until Tuesday afternoon it gave me a small chance to explore the city of Prague before the conference started.

There were so many talks, sessions, meetings, and events during DrupalCon that I could write for pages and pages about the conference. I am quite sure, however, that no one would actually read all of that I’ll just post a couple of highlights from each day and provide a sum up at the end.

#! code: DrupalCon Prague 2022

Tuesday

After the initial welcoming talk the conference started with an introduction to some of the initiatives that are being worked on at the moment, each one introduced by a member of the initiative team. The initiatives discussed where CKEditor 5, project browser, project update bot, GitLab integration, localize.drupal.org, distributions and recipes, and automatic updates.

Read more.

Andy Wingo: on “correct and efficient work-stealing for weak memory models”

Posted on October 3, 2022 by Michael G

Hello all, a quick post today. Inspired by Rust as a Language for High Performance GC Implementation by Yi Lin et al, a few months ago I had a look to see how the basic Rust concurrency facilities that they used were implemented.

One of the key components that Lin et al used was a Chase-Lev work-stealing double-ended queue (deque). The 2005 article Dynamic Circular Work-Stealing Deque by David Chase and Yossi Lev is a nice read defining this data structure. It’s used when you have a single producer of values, but multiple threads competing to claim those values. This is useful when implementing per-CPU schedulers or work queues; each CPU pushes on any items that it has to its own deque, and pops them also, but when it runs out of work, it goes to see if it can steal work from other CPUs.

The 2013 paper Correct and Efficient Work-Stealing for Weak Memory Models by Nhat Min Lê et al updates the Chase-Lev paper by relaxing the concurrency primitives from the original big-hammer sequential-consistency operations used in the Chase-Lev paper to an appropriate mix of C11 relaxed, acquire/release, and sequentially-consistent operations. The paper therefore has a C11 translation of the original algorithm, and a proof of correctness. It’s quite pleasant. Here’s the a version in Rust’s crossbeam crate, and here’s the same thing in C.

I had been using this updated C11 Chase-Lev deque implementation for a while with no complaints in a parallel garbage collector. Each worker thread would keep a local unsynchronized work queue, which when it grew too large would donate half of its work to a per-worker Chase-Lev deque. Then if it ran out of work, it would go through all the workers, seeing if it could steal some work.

My use of the deque was thus limited to only the push and steal primitives, but not take (using the language of the Lê et al paper). take is like steal, except that it takes values from the producer end of the deque, and it can’t run concurrently with push. In practice take only used by the the thread that also calls push. Cool.

Well I thought, you know, before a worker thread goes to steal from some other thread, it might as well see if it can do a cheap take on its own deque to see if it could take back some work that it had previously offloaded there. But here I ran into a bug. A brief internet search didn’t turn up anything, so here we are to mention it.

Specifically, there is a bug in the Lê et al paper that is not in the Chase-Lev paper. The original paper is in Java, and the C11 version is in, well, C11. The issue is…. integer overflow! In brief, push will increment bottom, and steal increments top. take, on the other hand, can decrement bottom. It uses size_t to represent bottom. I think you see where this is going; if you take on an empty deque in the initial state, you create a situation that looks just like a deque with (size_t)-1 elements, causing garbage reads and all kinds of delightful behavior.

The funny thing is that I looked at the proof and I looked at the industrial applications of the deque and I thought well, I just have to transcribe the algorithm exactly and I’ll be golden. But it just goes to show that proving one property of an algorithm doesn’t necessarily imply that the algorithm is correct.

The Walking Dead Game Walkthrough PART 11

Posted on October 2, 2022 by Michael G
The Walking Dead: A New Frontier is an episodic adventure video game based on The Walking Dead comic book series developed by Telltale Games. It is Telltale’s third season of its The Walking Dead series, with the first two episodes released on December 20, 2016. The game employs the same narrative structure as the past seasons, where player choice in one episode will have a permanent impact on future story elements.

If you like this then please – Like & Share & Don’t forget to Follow us for more video.
Follow us on dailymotion – https://www.dailymotion.com/vintage-era

Released Ukrainian prisoner of war reveals torment at the hands of Russians

Posted on October 2, 2022 by Michael G
Recent deals with Russia saw the release of 215 Ukrainian prisoners of war. Speaking for the first time to Sky’s Sally Lockwood, one former marine tells of being treated “like animals” – stripped, beaten, duct-taped, shocked and humiliated. News correspondent @sallylockwood Please use Chrome browser for a more accessible video player When Ukrainian marine Mikhailo Dianov was released from Russian detention, his photo shocked the world. His body was emaciated after four months as a prisoner of war. When I met him, he was unrecognisable from the photos I’d seen of the well-built fighter in Mariupol, Ukraine. His clothes hung from his frail frame. His gaunt face seemed far older than his 42 years. I had so many questions. Crucially, did you worry you wouldn’t survive? “We thought about this every day,” Mikhailo tells me. “We first started having those thoughts at the Azovstal steel plant. “At Azovstal we thought it was the end.” Ukraine forces Russian troops out of critical town – live up

Jetzt auch mit Logo. Just Cause 3 #14 (Part 5)

Posted on October 2, 2022 by Michael G
In Just Cause 3 leidet die Mittelmeerrepublik Medici unter der brutalen Herrschaft von General Di Ravello, ein Diktator mit unstillbarer Machtgier. Auftritt Rico Rodriguez, ein Mann mit der Mission, die Macht des Generals zu zerschlagen – koste es, was es wolle. Du kannst dich frei über 1000 km2 vom Himmel bis zum Meeresgrund bewegen und dir steht ein riesiges Arsenal an Waffen, Apparaturen und Fahrzeugen zur Verfügung – also bereite dich darauf vor, so kreativ und explosiv wie möglich Chaos anzurichten.

Genre: Action
Entwickler: Avalanche Studios
Publisher: Square Enix
Veröffentlichung: 01.12.2015
Offizielle Seite: https://justcause.square-enix-games.com/

Game-Tags: #JustCause3 #Action #Abenteuer

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The Walking Dead Game Walkthrough PART 10

Posted on October 1, 2022 by Michael G
The Walking Dead: A New Frontier is an episodic adventure video game based on The Walking Dead comic book series developed by Telltale Games. It is Telltale’s third season of its The Walking Dead series, with the first two episodes released on December 20, 2016. The game employs the same narrative structure as the past seasons, where player choice in one episode will have a permanent impact on future story elements.

If you like this then please – Like & Share & Don’t forget to Follow us for more video.
Follow us on dailymotion – https://www.dailymotion.com/vintage-era

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Novela Génesis – Capítulo 247 hablado español latino (Penúltimo)

Posted on October 1, 2022 by Michael G
(Capitulo 01 – 80) https://www.dailymotion.com/playlist/x78wjw

(Capitulo 81 – 150) https://www.dailymotion.com/playlist/x7e1w0

(Capitulo 151 – 248) https://dailymotion.com/playlist/x7haca

Génesis hablado en español latino TVN – Capítulo 247 completo

Serie basada en el libro de “Génesis”. Una producción que contará desde la creación del mundo hasta historias clásicas como Caín y Abel, el Arca de Noé, la Torre de Babel, Abraham, y terminando con la historia de José de Egipto. ¡El origen de todo, contado en una serie extraordinaria! El hombre busca constantemente respuestas y se cuestiona todo el tiempo con la esperanza de explicar los misterios del mundo. Y para comprender el presente, es necesario conocer el pasado. ¿Qué es la vida humana? De donde venimos ¿Cómo aparecieron las bellezas de la naturaleza? ¿Cuál es el origen de todo lo que conocemos? Son enigmas que la sobreproducción Génesis busca retratar al público a través de una trama épica y sin precedentes en la televisión brasileña. Desde la creación del mundo, pasando por la gran inundación y la construcción de la Torre de Babel, la telenovela presenta viejas historias, contadas y transmitidas de generación en generación, que exploran el origen de la humanidad. Las disputas entre las luces y las sombras, las intrigas familiares y los milagros emocionantes conmoverán a los espectadores de todas las edades, haciendo que las noches de la semana sean mucho más atractivas. Dividida en fases, esta gran obra de teledramaturgia cuenta con escenarios deslumbrantes, personajes con fuerte identificación con el público y una trama profunda que promete fuertes emociones desde el principio hasta el final de cada capítulo. Asocie su campaña con grandes valores y acerque su marca al corazón de la familia con esta nueva e increíble producción.

Sarala Sagar Receives Heavy Inflow, Gates Opened Automatically _ V6 News

Posted on October 1, 2022 by Michael G
సరాళా సాగర్ ప్రాజెక్ట్‎కు భారీగా వరద | V6 News

కేజీ 16 తులాల బంగారం | ప్లాస్టిక్ బతుకమ్మ 13 వేలు
https://youtu.be/jxSEIgH0Adc

దసరాకు లీడర్ల దావత్ లు
https://youtu.be/m62MRVKcYHw

వచ్చిండు..పొయిండు
https://youtu.be/rWESfB2sEnA

ప్లాస్టిక్ బతుకమ్మ 13 వేలు
https://youtu.be/r6VmIkb0G3Y

నిన్న నై – ఇయ్యాల జై
https://youtu.be/04ziure8U7Q
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