Author:
Source
Version 0.107
of Game of Trees
has been released (and the port
updated):
- gotwebd.css styling tweaks
- hide ssh debug output during fetch/send -v, keep showing it at -vv and -vvv
- discern mixed-commit worktree diffs with commit ID headers
- gotwebd: avoid printf(“%s”, NULL) when path parameter is not in query
- implement a regression test harness for gotwebd
- fix free() called with bogus pointer in ‘got fetch’; regression from 0.106
- ensure config privsep children get collected upon error to prevent zombies
- fix some fprintf(3) failure checks
- gotwebd: replace strftime(3) with asctime_r(3) for the sake of consistency
- tweak gotwebd log message levels, and log requests in verbose (-v) mode
- prevent out-of-bounds read during gotwebd fcgi record debugging
- implement tog work tree diff support via log view and CLI
- improve error reporting when ‘got patch‘ encounters malformed patches
- improve got_opentemp_named_fd error reporting by showing the path template
- add ssh -J jumphost support to got and cvg commands which use the network
- add regression tests checking for memory leaks with Otto malloc and ktrace
- got tag: change -s signer to -S signer
- got tag: provide one-line output mode via new -s option
- tog: use wtimeout(3) instead of nodelay(3) to honour our display refresh rate
- switch got_pathlist data store from TAILQ to RB-tree
- plug many memory leaks, some of which affected gotwebd in particular