Video by Meta Developers via YouTube

Should every game add hand tracking?
Not exactly.
Odders Lab’s advice from building ""Chess Club"":
👋 Ask if the game is better with hands
⚖️ Weigh effort vs. impact
♟️ Let real-world actions guide the design
🎯 Avoid extreme edge tracking
✨ Make players feel cool using it
For ""Chess Club"", hands made chess feel more familiar, especially for casual players and VR newcomers.
Full developer story in the comments. 🔗
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